aggienaut: (Default)

   Gralsk bounds into the room, over the face down fellow bugbear in the doorway, running tot he far end but the door is barricaded. He knew this of course, he barricaded it, but in his desperate flight -- he turns around Just as his pursuers reach the doorway. The first one, a tiefling, bends down to check the bugbear on the floor but the next one, a ferengi, is leveling a crossbow at him. Gralsk quickly drops his weapons and puts his hands up, exclaiming "I surrender I surrender!" in common.
   An armored human pushes the ferengi's crossbow down saying "he surrenders, Margin!"
   "I didn't agree to anything! How can he just outsource his external risks onto me like that!" Fortunately the rest of the party prevails and they swarm in to take his weapons, the Ferengi all the while grumbling incomprehensible things about "attaching a cost center to me!"
   Once the party has secured the area and determined that their ally, the bugbear down by the door is safe, they seem unsure what to do with him. Several members of the party step out to discuss things. When they come back in, to Gralsk's relief they announce they'll keep him prisoner until such time as they finally return to the surface. The hobgoblin among them, "Krusk," apparently, strongly objects but fortunately he doesn't seem to hold sway on decisions. The party occupy themselves hauling supplies out of this room to somewhere else, leaving the timid dwarf to guard him. Gralsk looks around, there's another human, apparently asleep, the enemy bugbear still unconcious but recovering on a cot, and, very carelessly they've left a magic looking sword practically within reach of him and.. he can slowly work his way out of these bindings ... slowly.. yes. Hah the ferengi had been preoccupied arguing with the hobgoblin while tying them. He picks his moment and bursts from his bindings, grabbing the sword, the dwarf shrieks in genuine shock and surprise...

   But going back just fifteen minutes or so, to when they all stepped outside:
   "We can't keep him prisoner while we clear this place, the risk of him escaping sooner or later or causing us trouble is just too much" Vexira the tiefling says.
   "But we can't just execute a prisoner!" Sildar the knight exclaims.
   "Oh but there's at least two more options" Margin the ferengi says thoughtfully
   "You're not thinking of employing him? We could never trust him, he's not like Krusk who joined us after we're replaced his king" Sildar objects.
   "Oh no no no." Margin says, and then into the expectant silence he elaborates: "A surrender is a contract, unfortunately an involuntary one on the captor's part! But a contract nonetheless. Maybe we can't execute a prisoner but if we hand him back his weapon, return to the positions we had when he surrendered and make it clear it won't be accepted, we can continue the combat without having violated any contracts, social, implied, or real."
   "Re-arm him? I'm for justice but that can't be right, then we'd be responsible for one of us getting hurt" Sildar objects.
   "Is that not justice?" the ferengi asks, genuinely not seeing the problem.
   "Anyway, you said you had one more opton?"
   "Ah yess..." he smiles slyly "So surrender is a contract. It's not OUR fault if HE violates and nullifies it. We tie him up just badly enough that he can escape, leave my trusty -4 Sword of Chimbo (a special item that looks like a valuable sword but actually has major penalties) near at hand, and wait out here to ambush him."
   Sildar looks uncomfortable still, but Vexira likes the idea. Margin moves on to the details:
   "We won't tell Gundren what we're up to, that way his reactions will be genuine. Connor will pretend to be asleep in there in case Gralsk tries to kill Gundren instead of immediately run from the room..."

aggienaut: (Default)
Continuing to play D&D, I found while ChatGPT was pretty crap at it ClaudeAI actually makes a pretty good DM. Now I play it for the story of it, and some amusing stories have developed, and so I will tell them here. If you're not into D&D but are into fantasy fiction I hope this will still be amusing to you. If you are into D&D and haven't done the Lost Minves of Phalander you might be exposed to mild spoilerage herein.



Scene I: Cragmaw Hideout

   A number of goblins are gathered around a small fire in their lair. On a raised ledge above them the largest the largest goblin, Yeemik, sits next to a barely concious human prisoner and rants about how he would be a much better boss than their leader, Klarg, not present. Suddenly another goblin comes running in helter skelter exclaiming "intruders, intruders!!"
   The goblins grab for their scimitars as the one who just ran in babbles about some party of intruders who have come in and killed everyone in all the other rooms.
   "Don't despair, there are many of us here, and we have this hostage!" Yeemik reminds the goblins, holding a knife to the prisoner's neck. Just at that moment a hulking bugbear strides into the room enters and tosses Klarg's head no the floor, which rolls towards the the assembled goblins. Yeemik can't help but feel a sense of optimism. From behind the bugbear a ferengi steps out [yes in my canon they are also a fantasy race] and announces confidently "Klarg is dead, is dead, we have killed him and all goblins who didn't surrender! He declared Rag-nok Sharp Ear to be his successor!"
   Yeemik and many of the goblins quickly glance at the cook. What! Rag-Nok himself, holding a ladle mid air, looks as surprised as anyone. Next a human enters wielding Klarg's morningstar and using it to herd two tied up goblin prisoners, Snik and Brek, blinking and wide eyed.
   Yeemik swallows. Then he raises his free hand. “Wait! Wait! Truce! Truce!” He points down at Klarg’s head as if it disgusts him. “Yeemik… Yeemik always wanted Klarg gone. Klarg bully! Klarg bad boss! Yeemik is… friend of new boss. Friend of Rag-nok.”
   Rag-nok slowly straightens, ladle still in hand, eyes shining with the first real power he’s ever tasted. One of the goblins near the fire mutters, “Rag-nok boss now?” and another immediately shushes him.
   Yeemik quickly tries to control the narrative: “We can talk. We can make deal. Human still alive. We give human. You go. No more kill goblins. Othwise, human dies” he holds a knife up to the captive's throat.
   The Ferengi seems to ignore this and addresses Rag-nok: "Okay we need help moving the supplies from Klarg's room to a cart outside, Rag-nok please appoint three of your esteemed senior associates to begin moving the materials outside."
   Rag-nok’s eyes flick to the other goblins near the cookfire. For a half-second he looks like he might refuse on principle—then he remembers the head on the floor, and the bugbear's huge shape.
   He straightens his greasy apron like it’s a cape.
   “Uh—yes. Yes. Rag-nok says… you three! You work!” He points at three goblins on the lower level—quick, arbitrary picks, the kind a new boss makes to look decisive. Two of them start moving immediately. One hesitates until he sees the bugbear glowering at him very specifically.
   They grab sacks and crates, hoisting them with grunts and mutters, and begin shuffling toward the passage, careful, submissive, eyes down.
   After a moment, as kind of an afterthought, the ferengi adds “Yeemik, are you just going to stand over there? Shall I write 'lacks initiative' in your quarterly evaluation??”
   Yeemik’s knife hand tightens… then loosens. What use is a hostage these people don't seem to care about. Maybe it would have worked on humans and elves, notoriously sentimental beings, but a bugbear, a ferengi, there seems to be a tiefling --red skinned, yellow eyed, horned-- behind them, this doesn't seem like a group that would be overly precious about collateral damage. As the three goblins tasked with helping out warily troop past them the tiefling gives them an exagerated thumbs up.
   The Ferengi begins walking around seemingly evaluating the goblins in the room. "Now I need someone very responsible and trustworthy." he announces. Settling on Yeemik he announces "ah yes, you look like senior executive vice middle manager potential. I need you to take this the Miraculous Sword of Chimbo -- he draws an ornate sword and holds it up, it seems to glow and sparkle, and guard these two prisoners." He then hands the sword to the prisoner Snik, who awkwardly holds it with his hand that are tied near his belly. The ferengi gestures to the prisoners and they shuffle towards Yeemik.
   Honored, confused, greedy to wield this sword, Yeemik steps forward and accepts it from the prisoner. While he is thus occupied the ferengi, whose name, they learn, is Margin, pulls out a ledger and writing implements and begins taking reports from the goblins present. He asks their names, duties, what they consider their greatest accomplishment in their current role is, where they see themselves in five years, any inefficiencies they can identify in the organization. While this is going on the tiefling in an unhurried manner releases the human prisoner and leaves the room with him.
   Presently the party seems to have finished its business. "Thank you everyone for your good work," Margin tells the goblins, "upper management will be sure to hear about this and I'm sure there will be promotions all around. Yeemik if you could please untie the prisoners and hand them the sword to bring it back to me, thank you for your good work."
   Yeemik retains some dignity by directing another goblin to untie the prisoners while he retains the sword. He thinks for a moment of making a wild attack on someone while he still has this sword, the party of intruders? Rag-nok? But ultimately he suspects it would just be suicide. He hands it back to the prisoner who carries it reverently back to the ferengi, who is standing by the door to the cavern with his party.

   "You know, actually, you have all done such a good job, if any of you would like to join us, our party boasts some of the highest quarterly loot earnings in the industry." The goblins all look at eachother, and then to everyone's surprise Snik the erstwhile prisoner tentatively raises his hand, followed shortly after by fellow erstwhile prisoner, Brek.




Scene II: Redbrand Hideout

   Mosk the bugbear groans as he slowly regains conciousness. He's in a world of pain with several sharp sword cuts. He hears the sound of... dice? He blearily blinks his eyes open. He's in the Redbrand's common room. These ruffians, who work under him, while away enough time playing dice games at the table here but when he first opens his eyes he thinks he must be hallucinating from his injuries -- he sees one of the redbrands, Fletcher, at the table, and one of his bugbear lieutenants Clodd, sure enough, but also at the table with them is an unfamiliar ferengi and... that unnatural aberration that lived in the crevasse of the big cavern, eith its one stairs eye on a short stalk, the Nothic. Clodd and Fletcher look miserable. The Nothic is unreadable but appears to have all the winnings in front of it. A growl catches Mosk's attention, and he turns his head to see a big bugbear sitting in a chair stairing at him, with a big sword across his chest, and Mosk remembers the last thing he saw before blacking out was actually this bugbear and this sword...




Scene III: Cragmaw Castle
   Sildar, the human knight last seen as a hostage in the Cragmaw Hideout, grimly runs his sword through King Grol, and the bugbear falls behind the overturned table. The crown made of mandible bones with jagged teeth facing upright topples from his head. The party surveys the various bodies lying around. Their colleague Connor the Commoner is unconcious but Vexira the tiefling holds a healing potion to his lips and for the second time in a day he comes back from a near death experience.
   The rest of the castle is still full of goblins, how will they deal with them? Margin gets an idea. He lifts the bone crown and places it on Snik's head. "I crown thee, King Snik!"
...
   Shortly later, after they've room by room made the castle occupants swear loyalty to King Snik, it's announced a raiding party is just returning. They assemble in front of the castle, Snik in front wearing the crown and wielding Grol's morningstar, Nard (the bugbear with the party) beside him, behind them Lhupo the goblin priest has Grol's head on a platter and a rather small cowardly goblin named Droop swings a ceremonial censer.
   "King Grol has fallen! Killed in honorable combat! Behold King Snik, who wears the Cragmaw crown!" Lhupo the priest announces as Targor Bloodsword, leader of the raiding party, mounts the steps. A slow dangerous smile spreads across his face. ""King Grol is dead," he says loudly. "And a goblin claims the crown?" He laughs—harsh, mocking. "The Cragmaws are led by the strong, not the lucky." He drops the bloody sacks and draws his longsword.
   "If there's a new king to be crowned, let it be through strength! I, Targor Bloodsword, challenge this 'King Snik' to single combat! If he dies—which he will—I claim the Cragmaw Crown!"
   His three hobgoblin followers spread out slightly, hands on weapons. The two wolves growl.
   The assembled goblins murmur nervously. This is a legitimate challenge under goblinoid tradition—might makes right.
   Nard, Snik's right-hand bugbear growls back: "No. Strength isn't just in the sword arm. Strength is in loyalty. In allies. King Grol thought like you—fought alone, trusted no one. That's why his head is on a platter."
   "Then I'll kill you all" Targor growls and draws his sword. He takes a step forward, but seems to suddenly hesitate in fear. One of his raiding party strides ahead of him, meeting Connor the human, and knocking the latter out. Snik himself then drops his morningstar and draws instead a curved blade, rushes forward and slashes the still hesitating Targor with an impressively well executred strike, and just as quickly darts back to the doorway. Then there's gasps among the goblins inside as a hulking beast with one eye emerges from an inner door, they part before it as it makes its way to the doorway and fixes Targor with a look, and Targot turns a sickly green, falls to his knees, and then falls flat no his face dead. His remaining followers immediately swear loyalty to Snik.




   [I really didn't know how this battle would go as Snik is NOT a powerful character and if Targor and his allies got first initiative they could kill him and throw everything topsy turvy. Fortunately Vexira my tiefling wizard got top of the initiative and cast "fear" on him causing him to look scared and then Snik really did roll a nat 20 on an attack on him right before the Nothic dropped him. It was a picture perfect ending to this coup and entirely the result of letting things roll as they may. In clearing the castle, since Snik and Brek were from the same general clan, for each goblin they met I rolled a d20 for goblin relationships, for both Brek and Snik -- above 13 they didn't know eachother but 1-12 were things like "sibling's friend's cousin, owes him money, almost bought something from on cragslist, ex-girlfriend's brother, and... 1 itself was "ex-girlfriend." Very amusingly ex-girlfriend's brother came up exactly once and then one of the last group of goblins rolled the 1 for "ex-girlfriend."

   But the funniest coincidence of all was that since Snik and Brek will be departing the party I wanted to recruit a replacement. We recruited a gruff hobgoblin who had been initially skeptical of Snik's rule and when I asked Claude to name him what name should Claude randomly choose from the depths of the internet's ideas on goblinoid names? "Krusk." KRUSK. The name of my half-orc paladin from a prior campaign. I couldn't believe it. I'm taking this as Krusk's origin story.

Krusk01b colorized.png

   When I had first had Snik join the party I asked my then-DMbot ChatGPT to generate hobbies, aspirations and fears for him and this is what it had created:

Snik
Role so far: First volunteer, pragmatist, survivor
General vibe: Nervous but observant; wants to live long enough to profit from it

Hobbies
   Whittling bone and scrap wood into tiny, sharp figurines (mostly animals, occasionally exaggerated bugbears)
   Listening at doors and then confidently reporting half of what he heard
   Collecting buttons (he insists some are “lucky”)

Aspirations
   To one day run a small, quiet ambush spot with clear escape routes
   Dreams of being promoted to something like “Logistics Goblin” instead of frontline muscle

Fear (d100 roll result: 37)
➡ Fear: Being buried or trapped underground
   This makes sense for a cave goblin who has seen collapses and floods.
   Bees and wasps


   So leaving him as king of the whole clan seemed the perfectly fitting ending of a plot arc.

aggienaut: (Default)
So, i had some D&D related mechanisms i wanted to playtest, and also my friend Mick had started us on an official campaign "Lost Mine of Phandalvin" before deciding he wanted to run his completely homebrew world campaign and abandoning that, which has ever since left me hanging and wanting to finish said campaign. But it's notoriously hard to get a bunch of people together and I'm not sure they'd want to be subject to my experimental mechanics ... but hey maybe chatgpt could be the Dungeon Master for me! Spoiler: it's crap at this but i like how my homebrew mechanics are working out.

1. ChatgpDM
so i have the digital version of said campaign so i thought I'd cut paste large chunks of it to chatgpt and from there it could DM. Well it's pretty good at keeping track of mechanics does make occasional mistakes but i think not more than a human, just keeps one on one's toes double checking what it says.

The biggest problem is it just can't be persuaded not to give spoilers such as "if you roll a 15DC investigation here you'll find a trap" and "there's a secret passage to the west." And then it also completely hallucinated a secret passage one time. Also it's heavily biased towards nonviolence, after i TRIED to pick a fight with local ruffians and they just wouldn't fight me i had to read the scene directions myself and point out it says they attack regardless of player actions. I could go on but long story short chatgpt is not suited to this purpose.

20251231_135609.jpg
Hmmm yeah i think I'd totally play d&d with a trained pigeon.

I know some would say D&D is fundamentally meant to be interpersonal and it would be sacrilege to try to play it solitaire, but I've always liked the story element of it most. I might try Claude as a DM, haven't experiment much w it but hear it's good. Okay but enough about AI for now let's talk about these mechanisms. But first:

2. What's in a Name?
I've always relished rude sounding character names, from my first, In the first go at ole Lost Mine of Philanderer, a hobbit named Dillweed Tosscobble, to a dwarf named Feldspar Smeltdelver, but I'm very proud of my latest character name, a bugbear named Nard Reacharound (bugbears have extra reach you see).

3. Pike, Extended Addition
I'd been feeling like the pike as written was boring, just a spear but not? Pikes being really really long, i decided to give the pike double reach, but then also unusable at normal close melee range of 5ft or indoors. Then in a gratuitously reachy building i armed my bugbear with it so he has triple reach (hence the name, Reacharound). I think it's a good set of tradeoffs, in effect he doesn't get to use it much since most combat is indoors. If an enemy closes to 5ft range Nard must drop his pike ("the shaft") and draw his greatsword "Rawdog." Also if there ever was a mounted opponent it would probably have some advantage against mounted.

4. True Grit
The most interesting idea i wanted to experiment with was a method of gaining HP, Rather than just automatically on leveling up, basically when a character takes damage, they have a (damage just received)/(total hp) chance of gaining another max hp. Doesn't trigger unless either they have been reduced to less than 10 hp or half their total hp, but the first hit that reduces them to eligible range credits also for the damage that didn't (i can explain more in a comment but basically this is to prevent people just grinding away taking low level hits on purpose to gain HP.) So far the three classed characters I'm running are only level 2 but the HP they've gained this way almost exactly equals what they'd have gained the other way, but i find it more satisfying this way. The one big downside is its often like a 4/13 chance that can't be manually rolled for.

5. Proficiency
The classed characters have the normal proficiency bonuses they should have but i also gave them a run of the mill commoner to make up for the small size of the party. He's not proficient in anything, so i thought I'd give him a mechanic I'd been wishing the roguelike game Nethack had: in Nethack you gain proficiency by scoring hits with a given weapon. I've often thought it would work better if you gain proficiency from MISSES. Ie you learn most from your mistakes, and will learn best by continuing to challenge yourself. He hasn't gained weapons proficiency yet but because most combat is over in a round or two I've set it so he'll gain a +1 at 4 misses, the (normal) +2 at 8 misses, +3 at 16, etc...

And for armor, which also involves proficiencies but doesn't suit such a mechanic, I'm thinking if he just gains 300xp (the amount to gain ones first leveling) whilst wearing said armor.

Connor the Commoner only HAS 4hp though so I'm trying not to get too attached, he may well not survive receiving his first hit.

6. The Sum of all Fears
I might have posted about this before, I'd made a list of 100 fears so they can be easily rolled for, every player character or significant NPC gets a fear. We've got characters with a fear of geese, squirrels, heights.. heroic knightly NPC Sildar has a fear of left handed people which i think is very funny. so far it hasn't had a narrative influence but I think it makes all the characters feel more well rounded.

As chatgpt is proving unsatisfactory as a dungeon master, I feel like fully being my own dungeon master is a bit too much of a closed loop. I had tried DMing a game for my friend Trent but even doing that via zoom for one person i felt too time consuming and anxiety inducing for me, having to have everything ready (though more players might have made that easier actually as their actions wouldn't have been so unpredictable). I'm thinking of seeing if any friends would be willing to participate in a slow but constantly ongoing game via whatsapp, though Trent doesn't seem keen, has not responded the several times i brought it up lol.

20251231_111456.jpg

Written from here on my phone, camped out for the fireworks!
aggienaut: (Krusk)

Cato, original reference ROOK AT HIS WIDDLE TOOF!!

   Finally have all the entries of the long distance telephone pictionary game in

   Presently I'm tied for last in the LJ Idol poll! Which of course means I'll be eliminated unless I get some more votes!!! Please go vote for me, even if you don't have a dreamwidth account you can still vote over there with your livejournal account.


And here's a random saber toothed cat kitten and adult. The adult looks like he needs coffee.


Meanwhile in the Dungeons and Dragons came my character has bought an elephant (which I've named Bartleby). Its not something I had contemplated in the slightest until the dungeon master said a stablekeeper had one for sale and I was like.... yes! My character has also bought a lance to use on it and switched out his javelins for bolas so he can entangle people. I'm really looking forward to getting to use my new toys!


Also in the D&D game some kind of discussion of centaur anatomy inspired me to doodle this centaur trying to preserve her modesty by covering her human breasts and her horse teats.



But seriously, please go vote for me (:

aggienaut: (Krusk)

   Meanwhile in the Dungeons and Dragons inspired creative writing odyssey...

Week 10
   I won't reproduce in full here but I was quite pleased with a tastefully inserted sex scene. In my character's background it had been written that he had "insatiable desires" but that hadn't really come up yet in any log entries or storyline. It was known that my character never slept in the inn with them but hadn't been said where. So I inserted a scene where he wakes up beside a Swedish girl who had just accidentally pulled the blanket off him (the guys had been talking about Swedish girls at the previous session), then begins to feel his insatiable hungers, and then I tastefully change the scene to a steam hammer a gnome had just invented as it rhythmically hammered some metal (a steam hammer had featured on some program on the tv that was running silently in the background at last session) ... and then when we rejoin my protagonist he is just finishing a delicious Swedish dammsugare. Now isn't that tasteful?? I got a lot of push-back from the guys though alleging that "Swedish girl" isn't a valid D & D race, hrmph.

   Also I really miss dammsugare.




Week 11
   What you need to know is we wandered into a cave and came across four giant spiders. We had in our company a "giant goat" named Tandoori which we sent ahead of us to trigger the spiders because we're jerks like that. I think this giant goat was unrealistically well behaved, in reality I find they never want to do what you want.
   Also the previous week our friend Greg had tried to enter a single haiku as his log entry, which made many of us groan, and particularly incensed Ben, who went off on a tirade about how he hated haikus. Now if anything is a worthy goal its annoying Ben, so this week, I present you, our encounter with the spiders, as told from the spiders point of view, who, it turns out, only think in haiku form!!

Giant Cave Spider Haikus )



aggienaut: (Krusk)
   This is written to work as a stand-alone piece but is the latest installment in my dungeon's and dragons adventure (though there's three sessions since the last one posted here, the only event in the missing time that's particularly worth noting is when Krusk wrapped his flail in his cup-bearer's boxers to protect it while fighting an acid blob).

   The trail seemed to abruptly end amid some shrubbery. On either side a white skull gleamed atop a stake driven into the ground. A small song bird twittered atop the one on the right but flew up into a tree as they approached. They stopped briefly between the skulls and Percival, looking left and right could see more stakes with skulls spaced out to form a border between the darker forest ahead of them and the cheery forest they had been traveling through.
   "There is no path to the temple," Krusk, his large companion, explained. "It's symbolic, it's all symbolic. We have to find our own way there"
   "And we must tread carefully so as not to make a trail?" ventured Percival.
   "Ah, yes." answered Krusk, "very good."
   They carefully picked their way in the general direction the trail had been headed, careful not to disturb the grass overly much or walk where it appeared maybe someone else had. Percival reflected how this necessity made one more considerate of the natural environment and felt pleased with it. The forest past the skulls was thicker and darker but not really in a depressing way. There were if anything more birds about and generally the environment seemed more undisturbed. Percival noticed Krusk had taken his kite-shaped shield off his back, and was holding his flail at the ready.
   "There's some dangerous creatures in here," Krusk explained, "that can surprise the unready."
   Percival put his hand on the hilt of his sword. Technically Krusk's sword, but Krusk almost never used it, probably only owned it for symbolic reasons. Designed for an orc like Krusk, it was a bit big for Percival, a teenage human. Percival wondered what kind of "creatures" lurked in this forest. Sometimes the difference between a monster and an animal seemed very subjective, and Percival disliked killing things he didn't have to.
   He thought back to some of the creatures they had recently encountered. The undead creatures he didn't doubt were worth scourging away, but what about that giant vulture thing, the "vrock?" [illustration of the event] It had attacked them sure, but maybe it felt they were threatening its territory or was hungry? Percival looked forward to visiting the Geographic Society in town where he could converse on this subject with people interested in natural history.
   "That group of thieves we encountered," began the usually untalkative Krusk, "do you think we should have fought them?"
   "Oh, um, uh, I don't know?" ventured Percival, mildly surprised how closely Krusk's question matched the theme he was already thinking about.
   "Why not?" prompted Krusk, not looking at him.
   "They hadn't attacked us, there were more of them than us?"
   "Yes but they were clearly thieves, it was our duty to oppose them. We probably could have taken them"
   "Maybe?" offered Percival meekly. He thought back to the time the previous day when they had hidden in the bushes as nine humans who looked very thievish had come down the road. Krusk had wanted to confront them, but Malek, the lizard-man had held Krusk back urgently hissing to just stay hidden. Percival had to smile recalling how Krusk's cup-bearer Davidge had skillfully defused the situation by thrusting a horn of strong mead into Krusk's hand at just the right moment to console him.
   "But the rest of our group didn't want to fight them" offered Percival
   "Yes but they would have gone with it if it came to that." speculated Krusk. "I think we should have. One must have courage to fight one's enemies but also the courage to go against what others think is best for you" mused Krusk. He wasn't usually this philosophical, thought Percival, but since they were on their way to Krusk's initiation into the Third Degree of the Order of Azetlotlex, Percival supposed he was thinking a lot about his duty. Percival briefly questioned whether he really wanted to follow in Krusk's footsteps and become a paladin, the path his parents had proudly put him on. His chest swelled with pride as he thought of the honor of the righteous path and he squashed his feelings of doubt.
   "What if they weren't thieves at all?" asked Percival
   "Well I would have confronted them and probably if they were criminals they'd fight or run. If they had nothing to hide we could have discussed it." Percival nodded, remembering how Krusk had tried to talk to the goblins they had encountered, before others had taken the initiative and attacked.

   Presently they came to the temble complex, delineated by another row of skull stakes. There were a few stone and wood buildings around a square with a grove of trees in it, and the imposing blocky edifice of the temple building beside it. Many members of the order of various races, human, dwarven, elven, orcish, and more, stood around or sat at tables, wearing black robes. Several cheerfully greeted Krusk, who soon disappeared into one of the buildings to change into a black robe himself. Percival noticed an attractive human female not much older than himself and found himself wondering if she was wearing anything under the robe, which caused him to be particularly flustered when a dwarf with a fiery red beard introduced himself ("Tyler") just then with a friendly but overpowering handshake. The dwarf then introduced Percival to the "dread master" of the lodge, a grey haired centaur whose face was lined with age. As Percival was introduced around everyone was very friendly, though he felt meek and intimidated. He was grateful that despite his feeling of awkwardness no one seemed to talk down to him. Some meat was roasting on a spit, which smelled delicious. Percival recalled being told their the Dread God Sithrak, whom the Order is dedicated to, was said to particularly love a good barbecue ("even now Sithrak oils the spit!" being one of their common sayings), and had even forbade them to eat an entirely vegetarian meal. On a table near the middle several gold coins lay apparently unattended, which Percival suspected was another symbolic test of the order. As the evening darkened, tallow candles were set out for additional light.
   "These are tallow candles, laddie, but inside the temple I can tell you we use only beeswax candles," offered Tyler.
   "Oh," answered Percival, watching how the twenty-sided gold coins glinted in the candle light.
   "The beeswax burns bright and doesn't splutter or smoke" continued Tyler, "but Sithrak is pleased by tallow candles as well. So tallow candles without and pure beeswax candles within"
   Sithrak does like burning animal fat Percival thought to himself.
   Just before midnight the members of the Order entered the temple (The Dread Master seemed to determine the time from the stars). Tyler took a position beside the great door with his sword grounded. "Your role doesn't begin just yet" he explained to Percival, "so yea may as well sit." Percival gazed at the large carving of an upside-down skull above the door, lit dramatically by the flickering candle-light.
   After about half an hour several members of the order, including the young woman, exited the temble. "They are the one's who aren't yet of the Third Degree themselves laddie" explained Tyler, "but now the ceremony begins, so you come up here and take position on the far side of the door. Percival took a posiiton in mirror of Tyler on the other side of the door, grounding the sword between his feet. He had hoped the young woman would stick around but the members who had exited departed didn't hang around. Over the next several hours he sometimes heard chanting from within the temple and at one point he thought he heard a muffled scream abruptly cut short. Tyler didn't seem opposed to talking but after awhile seemed to settle into an abstracted thoughtful state. Percival himself was soon lost in thought. Did he have what it takes to join this order himself in time? Would he join a different order? Aspects of it terrified him but he urgently wanted the respect of Krusk and the friendly members he had met tonight. And that woman..
   Finally just as the sun rose, the members of the order started to leave the temple. Krusk looked tired but pleased. He appeared to have a steak of blood smeared across his forehead.

aggienaut: (Krusk)


   So we've been playing D&D every Saturday evening, as I've mentioned. I'm pleasantly surprised to find it's so much more than justy nerdily rolling die. Aside from giving us a solid reason to spend time together once a week, and ancillary things like I've really developed my salsa recipe, I've found it surprisingly links in to two favorite hobbies of mine. The Dungeon master, pictured above, has promised to give us all extra experience points if we write a "log entry" sort of thing about the day's adventure, which I've relished as a creative writing opportunity (and have yet to write from my own character's perspective though I might do so this week just to change it up). But also, perhaps most unexpectedly, because he provided pencils and paper for taking notes, and I find I'm sitting at a table with pencils and paper, getting to some degree intoxicated which makes one restless, and often things are happening that don't pertain directly to me so ... I naturally start doodling. At first it was just simple things (sailing ships are always a go-to for me) but then it was things or characters from the story (We made Ben nervous by saying the birdman was roosted directly over his face, or this saucy gnome named Coppershaft) or.. the people sitting across from me!

   Not to toot my own drum but I'm rather impressed with myself for the above picture of Mick and the below picture of Ben. For reference here's not the best picture of Mick but the only one I could find where his facial hair was the same as it was when I drew the picture. His eyes look square because he sits there with a laptop in front of him and what you're seeing is just the laptop screen reflected in his glasses. The effect is a bit cyberpunk but considering he programmes industrial lasers for a living that's quite appropriate!
   I went to look for a reference picture of Ben just now and apparently not only do I have none but on his facebook he has no photos more recent than 7 years ago at which point he looks in no way like himself. So Just take my word for it that this is what Ben looks like:



   It's funny I felt what I had didn't look like him at all until I made a very very subtle change to the shape of the mouth and voila there he was.

   Other miscelleneous D&D related thoughts: Dungeonmaster-face is really creative, he made these potions for us to actually drink when we needed to drink a healing potion. The tops are dipped in beeswax, of course.
   Also in the official manual the gold coins are this weird square shape with two concave sides. I feel very strongly the coins should in fact be coin shaped with twenty sides. You know, like the d20! So appropriate! My google search just now to provide that link satisfied me at least that most peopel seem to ignoring the stupid shape suggested in the manual.
   My character has three "retainers," of which one is an orcish bard. Once we were already started and I feel it's too late to retcon it in I have recently realized that orcish bards should totally have a highly ethically questionable musical "intrument" that is actually some kind of small animal that can squeeze and prod to make a melodious noise. And just to make it extra disturbing how about it does actually sound nice?



   Here's my own character, Krusk Thompson, a half-orc paladin. His mom was the orc. I am envious of his hat.


   If you happen to fancy reading my "log entries," here they are! I already shared the first one here but conveniently I had also written this quick note that covers the same vent very briefly, which I wrote mainly to establish the characters of the squire and the bard more:

A Brief Note to the Arch-Curate of the National Geography Society of the Kingdom of Maford )




( Another slightly better full body one of the character )
Unfortunately I drew this too small to do much with the face or the hand over the face. Also there's a classic one of those boats I draw. I actually like this one because for this world I was trying to draw something kind of different from our historic vessels and was aiming for a cross between a viking longship and a Mediterranean galley (that weird waterline cross is because it was damaged, this relates to the storyline form before I joined). Also apparently we're transporting a magic orb.

A Day Around Town )

Davvydge Finally Catches Up )


An attempt at an orcish female, possibly our bard Blortessetrix. I was aiming for like decently-attractive-as-far-as-orcs-go. All pictures on the internet all seem to concur that orcs have large protruding jaws and its the LOWER canines that protrude; and as a face in general I think I failed in putting too much space between the mouth and nose, so I might erase the lower jaw and try to correct it.

In Which Blortessetrix Suddenly Becomes a Player Character! )



   I also decided to draw a "disturbingly sexy tentacled snail thing" just to, you know, disturb. Muahahahaha.

   I'm looking forward to much future doodling and actually the quality of the portraits, which not to heap praise on my own work but I was really surprised myself when I woke up and saw what I had drunkenly done. It's all got me thinking maybe I should sign up for an actual drawing class. And I'm really wondering if there's something to this being able to do it better while drunk thing, I mean here's what I then drew the next morning while in wonderment of my abilities, to my immediate disillusionment:

aggienaut: (Troll)
Nerd Alert: This Entry Involves Shameless Retelling of Shamelessly Nerdy D&D Adventures

   So I thought I wrote about this but maybe I didn't. After a lifetime of being vaguely d&dcurious, and even writing at least one seemingly d&d inspired entry without having actually played, my friends and I got around to organizing a weekly game. I found it involved a lot of being a fictional jerk to my friends (it helped that my character was a roguish hobbit I named Dillweed Tosscobble), such as, drawing a dick on my friend's character's forehead when at the end of a boss fight he was unconscious (Dungeon master: "okay roll, ummm performance, to find out how well you drew it"). Apparently on a night I missed Trent, who always plays his characters like some kind of psychotic chaotic jar jar binks, "used an old woman as a surf board to descend some stairs into a crowded bar, immediately angering all the occupants." Another achievement I'm particularly proud of is when I found my character with a bottle in hand when a battle broke out so I threw the battle, rolling a natural 20 (ie a critical hit, ie double damage), killing the shit out of the goblin it had hit.

   Well, while I was gone they started a new adventure, and having returned I just was inserted into it. The dungeon master is my friend Mick, a very technologically inclined character, has made a wiki for it, and a shockingly professional looking map, and a really cool little intro video which doesn't appear to be up yet. Anyway he happens to be encouraging us to record log entries about the sessions, I think enticing us with a samll amount of experience points for it or something, I don't know, I don't need much encouragement to engage in creative writing. The others have written pretty short straightforward little entries. I of course, this is not my way. Related aside: in 9th grade my english teacher had us write sentences with lists of vocab words, there was no expectation other than that each sentence would generally make sense, but I of course had to craft the whole thing into an actual story, because that's what I do. Anyway, the account I wrote is as told by my NPC retainers (apparently as a knight my character gets three retainers!), as recounted later that evening in a tavern. It contains lots of wild inaccuracies or outright lies:

The Balladeer's Tale )




Totally Unrelated Picture of the Day

aggienaut: (Dictator)

   I had an idea today as I collected wax moth larvae to feed to the chooks. I was thinking about the back-story to the idea I mentioned earlier, of writing a sort of fantasy story in which a character is going around studying the creatures, and I came up with this idea that is actually a pretty good story in itself I think.

   But before we get into that I also wanted to note that I've always wanted to set my fantasy universe on a map of Venus as rendered to have the lower 70% of land under oceans like the Earth. I had played a Civ 3 mod once upon a time on this map and fell in love with how earth-like it is (compared to say Mars which would just be all water in the northern hemisphere and all land in the south, essentially, or the moon or mercury which would be just a mish mash of craters), and the fact that it's a "real map," not something made up of whole cloth.



   Anyway, if stories about elves and orcs make you cross-eyed you may want to skip the rest, but here's my story idea:

   On one of the large islands occupied by elves, a horde of orcs has invaded and been steadily pushing the elves back. Facing annhilation, a powerful elf sorcerer of dark magic decides their only hope is to summon an unholy previously unknown race from another dimension. He sends adventurers to the far corners of their world to bring things needed for the summoning: some coffee beans; some amphorae of tarry rock-oil; perhaps the materials used to make plastic (if "phenol" and formaldehyde can be acquired with iron age technology and maybe some help from magic?) -- and then they must sacrifice a virgin ... wetlands. By dumping this oil and plastic into it. After this unholy ceremony overnight an entire city block of some San Francisco Bay Area city appears in the area of the wetlands overnight, much to the confusion of the occupants. Some reference made by the sorcerer to having grabbed these other-dimensional beings from a time immediately prior to their great decline, assuming they'll be at peak usefulness, and, oh look they're from 2018 and don't know what to do without facebook.

   I initially wanted to do it with Dickensian London but people would probably more enjoy reading about our contemporaries adjusting to living in a fantasy universe. And anyway this obviously sets up a sequel where the humans help the dark elf sorcerer defeat the orcs .... before of course turning on the elf sorcerer because it's bound to happen. And then finally with all this back story out of the way I can get to the business of simply having a character explore the world.

aggienaut: (Numbat)

   Just as I pulled into my driveway Friday, my friend Mick pulled up in front of the house. He had had business in nearby Colac. Mick works as a "machine programmer" for a laser etching company. I haven't been to his work but I picture it as some wild sci fi scene with lasers shooting everywhere. I always have very interesting conversations with Mick; soon we were discussing why I can't cut things while holding scissors in my left hand -- I hadn't realized it's actually because of the way the blades are set up, and thought it was just something existential about scissors. He mentioned there's even left handed and right handed tin-snips, and that the left handed ones are always green, to which I objected, that the left should be red and the right should be green, as the running lights on a ship are.
   Then we moved on to the symbols I was using on my beehives. If they have the highly contagious and deadly-to-bees disease of foulbrood, I mark them with unmistakable red Xs made with red duct tape. After 75% of the hives I got from this one beekeeper came down with foulbrood I automatically places a quarantine on those hives of that batch which didn't even have foulbrood symptoms, and marked them with a red slash of tape, ie half the X. It's interesting to note that a red cross and a red X look VERY similar, but I try to make sure my Xs don't meet at right angles. Once a hive has been infected with foulbrood, one must put the bees down immediately :( , and then either burn the equipment or you can send it to get irradiated at a commercial sterilization facility. Since there's a general ban on burning things outdoors here throughout the summer, and I had a lot of affected equipment, I've decided to take it down to the sterilization center east of Melbourne. I picked up the first batch of sterilized hives on Thursday, now how to mark them so they don't get confused with nonsterile hives?? I googled around for insternational standardized symbols for sterilized, you'd think there'd be one, but other than a circle with "STERILIZED" in it, there didn't seem to be one. So I got some green duct tape and slapped an = sign on each hive -- I figure that's as opposite of the red X as I can get.

   While Mick and I were chatting on my back porch, my dear friend Koriander called me (via facebook) from Washington state, where it was 2am and she couldn't sleep. We put her on speakerphone and for the next three hours she was part of our conversation, it was kind of fun having a long rambling group international conversation. When I sent Koriander the picture of the hives marked with the symbols, the sterile ones on the left and the nonsymptomatic quarantine ones on the right, Kori wrinkled her nose and said "that's alright but... the red ones should be on the left."



   I had been vacillating wildly all week about whether or not I'd go on this camping trip with the Invertebrate Group five hours drive from here. On Friday I got so far as opening an email to apologize to the organizer that I wouldn't be able to make it after all ... and it was at that moment that I decided I would go. To shorten the journey just a bit I crashed at Mick's place that night, since he's about an hour in the right direction. I'll spare you the overwrought travelogging on this occasion since I can only talk about rolling eucalyptus covered hills so many times (theory: writing every day will help you avoid cliches because the cliches will become your own cliches), but the last hour was winding up a very pretty lightly forested valley. And very excitingly, a goanna --a lizard nearly two meters long-- (possibly a lace monitor) darted across the road. I had seen goannas every day when I used to live in subtropical Queensland up north, but hadn't seen any down here in cold Victoria.
   Since the itinerary I'd been sent for this trip noted they'd come back to camp at lunch on Saturday, I'd timed my trip accordingly, leaving Geelong just after 7am and arriving at 12:46. The campground was a nice quiet place by a river in the forest. There was no sign of anyone, and no reception of any kind. I pitched my tent in a nice grassy spot under the trees, idled about a bit till 1:16 but still no sign of anyone. Consulting the itinerary, they were going to walk along the river before and after lunch, so I set off up the river.
   No sign of anyone but it was pleasant. It was maybe 80f, sunny but with a nice breeze and I was wading along upriver since there weren't really trails on the banks. Returned to camp around 6pm to find the group sitting around a table under the awning of an RV, listening to classical music and eating cheese on crackers and wnie. They had flipped the itinerary and had driven for the day to a nearby location they had been going to visit the following day, due to weather considerations. I had been feeling annoyed, as one might imagine, having driven five hours to join a group that hadn't been where they said they'd be, but they said they had waited in the morning and I realized I was probably entirely at fault myself since I never told them I w as planning on catching up at lunch not morning. The members of the invertebrate group turned out to be a bit on the older side, when I went out with them the next day we had to restrict ourselves to relatively even tracks. I greatly enjoyed talking to them though, and it was nice to be able to say things like "when you say 'European Wasps' you mean Vespula germanica I believe?" without feeling like the colossal blow-hard I'd ordinarily feel like for dropping scientific names into a conversation. Because common names often vary between countries I find in Africa it's often only by resorting to the binomials that we can be sure we're talking about the same plant though.

   I haven't had a lot of campfires while camping in Australia because I'm never sure if it's allowed. I would have thought it wasn't but a ranger had happened by and said it was, so that evening I had myself a little campfire by my tent, with a glorious panoply of stars visible in the gaps in the trees overhead. When I put the fire out and turned my flashlight on to my tent, there was ... what I can only imagine was a fox but I swear it was bigger than a fox, its tail was longer and less bushy. It moved like a fox though, darting away a bit, turning to look at me with it's eyes sparkling in the light, then darting further away. Maybe it was the Tasmanian tiger ;)



Yesterday, Sunday, March 18th - First I led the group to see the colony on the underside of a nearby bridge wihch I had first taken for bees, but were in fact wasps. I think they were Ropalidia revolutionalis as that's the only I'm seeing on a list of Australian wasps that matches their mostly dark brown appearance. With the group we examined many little beetles and other bugs but I found I definitely am mostly interested in wasps and bees. We found some clusters of "green and gold gnomia bees" roosting on some plants (they look kind of like honeybees, indeed one of the volunteers said she'd sent a picture to an entomologist who, granted, wasn't very interested in bees, and he'd said they were honeybees). Also a spider wasp trying to haul its hapless prey, a spider, back to its burrow.

   The weather was overcast, on and off lightly sprinkling, temperature in the mid 70s, it actually felt perfect. During the lunch hour during which we were back at the camp I enjoyed just sitting in my campsite reading, thinking about just how serene this place in the forest was.

   Ducked out around 2:30, though the rest of the group will be there through today. Drive back home was uneventful. On both the way in and the way out I was listening to Paul Theroux's semiautobiographical book My Other Life. I love his writing, which includes several book length travelogues, but his travelogues are so much more than travelogues, but philosophical journeys. His writing always inspires me to try my utmost to write as best I can.



   I went straight back to Mick's actually, since we had made plans to play D&D. I've never played D&D before, though I like to make D&D references, and I've been saying I was D&D curious for awhile. I think the rest of my friends were similarly interested and inexperienced at it. We'd been meaning to get together to do it for awhile, and they'd finally done so on some recent occasion when I was out of town. So this was the first time I was able to actually catch up with them. I played a criminal halfling (hobbit?) which I named Dillweed Tosscobble, and was disappointed to find my friends had all given themselves boring names. During the evening I slaughtered two wolves and a goblin. I'm looking forward to playing more so that maybe I'll have some ideas to write a sequel to the D&D entry I wrote awhile ago that I'm quite pleased with (set in our contemporary time, as envisioned by people in the distant future). I also have an idea for a story where the protagonist is a naturalist in the style of the great 19th century expeditionists, and journeys around a D&D style world studying and writing about the specific ecological attributes of the fantastic beasts of the D&D universe. Explore ideas like how does a sphinx fit into it's ecosystem? A cockatrice? What's the natural balance between roving bands of orcs and elves?


Next Adventure: I've signed up for night shift Tuesday night volunteering on the continuing wildfires about an hour West of here. I think I'll start work early tomorrow, sleep till the shift starts, and then just survive as much of Wednesday at work as I can.

aggienaut: (Spacecat)
A few hundred years in the future: In the basement of the space station LJI-9-B5 five youths gather around the table.


   "I still can't believe I let you ultranerds talk me into this" complained Alfa, who is usually too busy hanging with the "cool" kids.
   "Whatever, by next decachron you'll be begging to bring your 'cool' friends to play Dungeons and Dragons with us," said Juliette, "and we're gonna say no." She made a sour face.
   "Okay let's get started," said Charlie, the somewhat overweight fellow at the head of the table, peering into a holoscreen that was only visible from his angle.
   "Our story will take place during the golden age of American civilization, during the presidency of, ummm, Bieber the First" Charlie was making some details up as he went, after all, none of them would really know or care if President Bieber the First had reigned in the year known as 1884, or 1984 or 2064 or 2124.
   "It's just a typical summer evening in the small suburban town of Crumpton, in the American state of West Concordia," continued Charlie, the Game Master. The three experienced players looked at eachother excitedly -- everyone knows that the most mundane day in pre-decline America is guaranteed to be more exciting than the dull life aboard space station LJI-9-B5.
   "West Concordia is currently at war with neighboring Kansas, but Crompton is far from the border and life goes on as normal. You are all in a bar called the Last Chance on a, uh, Tuesday night."
   "Okay what's a Tuesday and what's summer?" interrupted Alfa in an exasperated manner.
   "Summer is a period of Earth's rotation around the star," patiently explained Mike, whose brown hair was pulled tight in a ponytail. And "Tuesday" is one of the seven days of the earth-week, you know, like ten chrons in a decachron but they have seven and they all have names." he paused because it looked like Alfa was about to get up and leave "look, look, it doesn't really matter, Charlie is just throwing in details for the story but you don't need to know this stuff."
   "Fine, but man how did anyone keep track of time with such a complicated system?" asked Alfa.
   "Oh that's barely the half of it" said Victor, the skinny one, "there were 24 hours in a day and 60 minutes in an hour--"
   "Okay, okay. Can we continue?" broke in Charlie. "So you're all in the bar. There's television boxes on walls displaying the latest sportsing. You find yourselves sitting together at the bar. There's a level one lawyer named Elvis" here he nodded to Mike, "with a kevlar vest and a briefcase full of grenades; Victor is a cowboy from Cleveland named Barack. He has his trusty energy-blunderbuss as well as a lassoo. His horse is parked outside. Juliette is a barbarian soccer mom named Uma from the wild norths of uh 'Canada.' She has a proficiency in flame throwers but had to leave it in her minivan because of the bar's 'no flamethrowers' policy. The minivan is parked out front. She also has a soccer ball in her inventory.
   And Alfa you are a professional athlete named Ashton. That means you have really high strength attributes, but because professional athletes had a tendency towards domestic violence you'll have to do a saving roll every time you talk to a female, if you roll a one you randomly do something violent."
   Alfa was smiling about this, so Juliette jabbed at him with "oh I think that sounds like him anyway."
   "Hey!" objected Alfa, and Juliette jokingly put her arms up to shield her face defensively. Everyone laughed.
   "Hey if she's a soccer mom does that mean she has a kid?" asked Alfa.
   "No, uh, I did but he became a werewolf"
   "I'm going to assume this conversation is happening in game" commented Charlie irritably, drumming his fingers. "So Ashton the professional athlete is currently hitting on Uma at the bar" he narrated to make it official. Some snickering ensued.
   "In addition to you lot, there's a chimney sweep, a computer programmer, and two terrorists drinking at the bar to your right and to your left there's a reality television star and three pirates.
   "I'd like to look at the quest board" Mike informed Charlie. Everyone knows there's going to be a quest board in the bar.
   Charlie smiled, glad someone was going to move the story forward. "There's a note tacked to the board. It says 'WANTED: four bold adventurers to journey to Dreslin City to bring back the McGuffin Device. Will be rewarded with 1,000 gold and an artifact."
   "Sounds like a plan!" announced Victor, "Barack asks the chimney sweep if he'd like to go on the quest."
   "Barack hasn't looked at the posting, only Elvis has" chided Charlie.
   "Charlie is a such a stickler" Victor confided sulkily in Alfa.
   "Elvis tells Ashton, Uma and Barack," Mike said dutifully.
   "But on your way back you bump into one of the terrorists!" announced Charlie with relish. "They both brandish their AK-47s (a rapid firing mechanical projectile weapon) and begin shooting indiscriminently!!" Charlie gazed into his holoscreen, only the green glow against his face was visible to the others. "You all perform saving dodge rolls and hide under the tables except Ashton." Charlie paused but saw Alfa was looking completely at a loss so he punched some more things into his screen and then announced "...but you instinctively grab a barmaid and use her to shield yourself!"
   "I shoot one of them with my blunderbus!" said Victor quickly, as if quickness in real time was important.
   Charlie peered into the green holoscreen and then declared "you miss." Adding a moment later "your shot destroyed a manticore head mounted on the wall. You'll have to pay for that later
   "Ummmmm... Uma sneaks up to them under the bartop." offered Juliette, wishing she had her flamethrower.
   "I caste countersuit, transfer of liability to the pirates!" declared Mike excitedly.
   Charlie peered into the green and then declared "it works, the terrorists turn their attention to the pirates. One pirate is hit and receives 17 hitpoints of damage. The chimney sweep is killed in the crossfire. The reality television star is hiding behind a table in the middle of it, making hysterical commentary for the cameras. The camera crew are all attentively filming. The action"
   "I say we all get out of there!" declared Victor, sounding as panicked as if he were actually there.
   "Yeah, let's all run out the door right now" agreed Mike calmly.
   "The bouncer blocks your exit, you can't leave, you haven't paid your bar tab." said Charlie imperiously. "The pirates burn CDs and throw the burning CDs at the terrorists inflicting 12 and 15 hitpoints of damage respectively -- 'CDs' are thin metal disks which contain data for computers," Charlie added for Alfa's benefit. "The terrorists continue to fire with their AK-47s inflicting damage on all three pirates and killing one of them."
   "Pay tab!" exclaimed Victor.
   "You need twenty gold. You don't have it."
   "Oh for the love!" rejoined Victor.
   "Caste 'salvage rights' on the dead pirate." declared Mike on behalf of his lawyer character.
   "You gain thirty gold, a pirate hat, a 'Starbucks' coffee card, and a turkey" announced Charlie, who had forgotten the name of the kind of bird pirates were supposed to have.
   "Pay tab" said Mike, calmly as ever.
   "And now we all run out the door!" said Alfa, momentarily forgetting he was to cool to look excited about things like this.
   Charlie tried to hide a smile. "Okay you're outside. As you leave you hear the bartender yell 'you owe me a manticore head!' over the gunfire. Where do you go now?"
   "Juliette, I mean Uma, has a minivan right?" asked Alfa, still immersed in the scene.
   Everyone looked to Alfa as he enthusiastically directed the action.

[To be continued??]

***

   As I mentioned in my brainstorming post, I haven't actually played D&D ... so I blame any inaccuracy on developments over the next few hundred years. ;) anyway, the point of this bizarre little story is just how bizarre it would look to us if our current life was seen as a fantasy setting, and some day, it will be just that remote.

May 2026

S M T W T F S
     12
34 5 6789
10111213141516
17181920212223
24252627282930
31      

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated May. 9th, 2026 05:40 pm
Powered by Dreamwidth Studios